Tuesday, May 7, 2024

Character concepting

 Concepting characters can be so much fun, especially at the beginning of a project and before the style is reigned in. Exploration is finding the visual depth of characters and so much of the time when the style gets reigned in it gets sanitized to the point where the characters look like they were stamped out in factory. Not every character design needs to look like a Pixar marshmallow. And bravo for some animation studios for taking a different tact with character design. Same for game studios.

So when you are given a chance to explore your own ideas about what a character should look like, let your mind find your best ideas that aren't obvious and start drawing!
Here are some quick character drawings early on for a project, that went from mild to wild rather quickly. I'll post others another time.



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