Posting more favorite trips from 2023 and these are more from my trip to Crater Lake. This time through the lens of my Nikon, rather than through my cell phone. I was able to not only get some detail around the park as I walked along but there was also parts of the lake, close up. A fun hike and a stunning view throughout.
Thursday, May 16, 2024
Saturday, May 11, 2024
Friday, May 10, 2024
Enatai Beach, all 12 chapters!
Start your summer reading today, with the first chapter. 12 weeks of summer wrapped up in 12 chapters.
Start that journey today on my Amazon page.https://www.amazon.com/dp/B08ZT44GDF?binding=paperback&searchxofy=true&ref_=dbs_s_aps_series_rwt_tpbk&qid=1715364218&sr=8-5
Thursday, May 9, 2024
Pages from an old sketch book
Concepting art for games or animation studios is one of my all time favorite parts of what I do for a living. I can come up a at least 10 viable ideas in an afternoon and have most of them roughly drawn out.
I usually don't hesitate, but I do make time in the beginning for looking around for inspiration to spark some ideas. This usually doesn't take too long.It's a lot of fun getting those ideas in some sort of form that is easily understood, visually.
Then there are the drawings I do in my sketchbooks. Those don't have a motivating factor that I'm trying to appease. It's just my mind wandering through various thoughts.
Here are a few pages from an old sketchbook. The unifying idea for these: "Contraptions".
Wednesday, May 8, 2024
Crater Lake, again
Getting to Crater Lake is a bit difficult. There is a very long drive from anywhere on several highways. But well worth the drive.
Tuesday, May 7, 2024
Character concepting
Concepting characters can be so much fun, especially at the beginning of a project and before the style is reigned in. Exploration is finding the visual depth of characters and so much of the time when the style gets reigned in it gets sanitized to the point where the characters look like they were stamped out in factory. Not every character design needs to look like a Pixar marshmallow. And bravo for some animation studios for taking a different tact with character design. Same for game studios.






